Monday, May 24, 2010
In this video about Android 2.2, the first new feature in the package is faster rendering speed, something close to our heart at TAT. But most of the time it is hard to sell better performance in a Youtube video, since the framerate of the video typically is way below the framerate of the device in real life. But, here they show two examples with an increasing amount of graphical objects, and color the entire screen red when the framerate drops below a certain threshold. Very persuasive. Although I would probably set the threshold framerate at 60 fps to ensure a solid gaming experience.
Posted by Staffan Lincoln kl. 7:06 PM